Omegaball is a YA science fiction about rival twin daughters of radically different impairments playing hyper robot football with a backdrop of future VR internet & terrorism. It’s a well crafted story that -though its reach occasionally exceeds its grasp- works more than it doesn’t.
One of the things I most liked about Omegaball is that it is stuffed full of great ideas; from the well visualized future VR internet based on an utterly unique (and story relevant/evocative) interface of ‘jacking in’ to other individuals to a completely plausible future robot sport. Omegaball never suffers from ‘lack of cool.’ While introducing these concepts it manages a nice balance of informing the reader while keeping the plot moving forward.
The characters were well realized, although the depth of the antagonism between the two twin sisters felt unreal, soap-operatic. Likewise, the book suffers most from a few too many layers of plot trying (and failing) to do that Hunger Games trick where the ‘sport’ the players are engaged in ends up having massive socio-political consequences. [Spoiler Warning] Also, in my opinion, it sabotages the natural moment of emotional resolution, the twin sisters playing ball against one another for a pseudo-reconciliation based on both being in mortal danger by the bad guys). Even with the ‘commentary’ levels of narrative the terrorist part of the plot feels stapled on, a graft weakening the main body of the story.
That said, Omegaball is worth your time as a fun young adult romp with cool tech, well realized characters who move past the stereotypes of their impairment, and bitching VR and Robot sport scenes.